Ma Huateng
Ma Huateng was born in Chaoyang District, Guangdong, China on October 29th, 1971 and is the Entrepreneur. At the age of 53, Ma Huateng biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.
At 53 years old, Ma Huateng physical status not available right now. We will update Ma Huateng's height, weight, eye color, hair color, build, and measurements.
Ma's first job was with China Motion Telecom Development, a supplier of telecommunications services and products, where he was in charge of developing software for pagers. He reportedly earned $176 per month. He also worked for Shenzhen Runxun Communications Co. Ltd. (深圳润迅通讯发展有限公司) in the research and development department for Internet calling services.
Along with four other classmates, Ma Huateng went on to co-found Tencent in 1998. The company's first product came after Ma participated in a presentation for ICQ, the world's first Internet instant messaging service, founded in 1996 by an Israeli company. Inspired by the idea, Ma and his team launched in February 1999 a similar software, with a Chinese interface and a slightly different name – OICQ (or, Open ICQ). The product quickly became popular and garnered more than a million registered users by the end of 1999, making it one of the largest such services in China.
Talking about the founding of Tencent, he told China Daily in a 2009 interview that "If I have seen further, it is by standing on the shoulders of giants", paraphrasing a quote attributed to Isaac Newton and referencing the similarities between ICQ and OICQ. "We knew our product had a future, but at that time we just couldn't afford it," Ma remembered. In order to solve the problem, Ma asked for bank loans and even talked about selling the company.
Since Tencent's prized service OICQ was offered free of charge, the company looked to venture capitalists to finance its growing operational costs. In 2000, Ma turned to US investment firm IDC and Hong Kong's telecom carrier Pacific Century CyberWorks (PCCW) who bought 40 percent of Tencent's shares for US$2.2 million. With the pager market declining, Ma improved the messaging platform by allowing QQ users to send messages to mobile handsets. Afterwards, 80 percent of the company's revenue came from deals struck with telecom operators who agreed to share message fees.
After AOL (America Online) bought ICQ in 1998, the company filed an arbitration against Tencent with the National Arbitration Forum in the United States, claiming that OICQ's domain names OICQ.com and OICQ.net were in violation of ICQ's trademark. Tencent lost the case and had to relinquish the domain names. In December 2000, Ma changed the name of the software to QQ (with "Q" and "QQ" used to stand for the word "cute").
After the AOL case, Ma decided to expand the business portfolio of Tencent. In 2003, Tencent released its own portal (QQ.com) and made forays into the online games market. By 2004, Tencent became the largest Chinese instant messaging service (holding 74 percent of the market), prompting Ma to list the company on the Hong Kong Stock Exchange. After the company raised $200 million in June's IPO, Ma quickly became one of the richest people in China's telecom industry.
In 2004, Tencent launched an online gaming platform and started selling virtual goods to support the games published on that platform (weapons, gaming power), as well as emoticons and ringtones.
At Ma's behest, Tencent launched in 2005 the C2C platform Paipai.com (拍拍网), a direct competitor to e-commerce giant Alibaba.
Mimicking Microsoft, Ma created two competing teams of engineers in 2010 and charged them with creating a new product. After two months, one team presented an app for text messaging and group chat – WeChat – which launched in January 2011. As of 2015, WeChat (微信, Weixin), is the largest instant messaging platform in the world, used by 48 percent of Internet users in the Asia-Pacific region.
Other diverse services provided by Tencent include web portals, e-commerce, and multiplayer online games.[8] Online games such as Legend of Yulong and Legend of Xuanyuan boosted revenue by more than half, up to US$5.1 billion, with a US$1.5 billion profit margin.
In December 2015, Ma announced that Tencent would build an "internet hospital" set up in Wuzhen that will provide long-distance diagnoses and medicine delivery.