Shoji Meguro

Japanese Game Composer And Musician

Shoji Meguro was born in Tokyo, Japan on June 4th, 1971 and is the Japanese Game Composer And Musician. At the age of 52, Shoji Meguro biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.

Date of Birth
June 4, 1971
Nationality
Japan
Place of Birth
Tokyo, Japan
Age
52 years old
Zodiac Sign
Gemini
Profession
Composer, Director, Guitarist, Pianist
Shoji Meguro Height, Weight, Eye Color and Hair Color

At 52 years old, Shoji Meguro physical status not available right now. We will update Shoji Meguro's height, weight, eye color, hair color, build, and measurements.

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Shoji Meguro Religion, Education, and Hobbies
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Shoji Meguro Spouse(s), Children, Affair, Parents, and Family
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Shoji Meguro Career

Born in Tokyo, Japan, Meguro became familiar with technology from a young age due to his parents running a factory. As a child, Meguro did not take an interest in popular music, and instead listened to and enjoyed classical. In junior high, he became interested in the likes of jazz artists such as T-Square, Herb Alpert, and Casiopea. It was in junior high that he became particularly fond of writing and profiteering music. He then majored in hydrodynamics at the College of Industrial Technology at Nihon University.

After sending a demo tape and attending two interviews, Meguro was hired by Atlus in 1995. He got his start in the company by working on Revelations: Persona for the PlayStation, for which he composed 16 tracks, including one that became a staple in the series: "Aria of the Soul". Meguro continued to work on several projects in the mid to late 1990s, including Devil Summoner: Soul Hackers on the Sega Saturn, composing around 50 pieces for the game, as well as Maken X on the Dreamcast.

The first time he became a leading composer was on Shin Megami Tensei: Nocturne in 2003, where he somewhat diverged from the music in the prior games for the Megami Tensei series, giving the game a more orchestral and fusion sound. A crucial point of his career was Digital Devil Saga; he had creative freedom that let him establish his own sound. Meguro also worked on series such as Trauma Center in the mid 2000s.

Meguro's career was propelled to international stardom in his craft with his work on Persona 3, where he used a pop-based vocal style, and the soundtrack to the game sold over 100,000 copies. In 2008, Meguro continued upon his success with Persona 4, where he blended genres to craft a unique sound. A concert at Akasaka Blitz was held to celebrate Meguro's work on the Persona series, where Persona favorites were played. During this time, he also worked on the music on Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon.

Meguro was promoted to game director for the PlayStation Portable remake of Persona. During this time he received some criticism from some fans for changing the soundtrack for the remake, but overall received a warm response. He later directed the PSP ports of both Persona 2: Innocent Sin and Eternal Punishment. In the mid-2010s, Meguro served as the sound director for three spin-off Persona titles, as well as composing and producing the majority of the soundtrack for Persona 5. Meguro also contributed to the upcoming Project Re Fantasy game, the film Mint, and Persona 5 Royal. He also served as the lead composer for Persona 5: The Animation, arranging various tracks from the original game in addition to writing new material.

Meguro announced his departure from Atlus in October 2021, choosing to become a freelancer while still being contracted to work on some Atlus projects. His first announced project after leaving was Guns Undarkness, an indie game which he designed and composed music for.

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