Lorne Lanning
Lorne Lanning was born in Connecticut, United States on March 20th, 1964 and is the American Art Director. At the age of 60, Lorne Lanning biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.
At 60 years old, Lorne Lanning physical status not available right now. We will update Lorne Lanning's height, weight, eye color, hair color, build, and measurements.
Initially studying photo-realism and commercial illustration at the School of Visual Arts in New York City, Lanning soon attended the California Institute of the Arts in Valencia, California, where he graduated with a BFA in Character Animation.
Working as a Technical Director at TRW in Redondo Beach, California, Lanning later moved to Rhythm & Hues Studios in Hollywood, where he would later meet producer Sherry McKenna through his work. After McKenna joined Rhythm & Hues through Lanning, he later convinced her to co-found a video game development company with him.
In 1994, Lanning and McKenna co-founded Oddworld Inhabitants together in Los Osos, California, before later moving to San Luis Obispo, California. While at Oddworld Inhabitants, Lanning designed, scripted and voice acted all four of the studio's games, which earned the company widespread success and acclaim.
Following several disputes with game developers, including companies such as Electronic Arts, Lanning and McKenna shuttered Oddworld Inhabitants' game development studio in 2005 and relocated to the San Francisco Bay area, with the goal of shaping Oddworld Inhabitants after a traditional Hollywood production company.
After leaving game development, Lanning and McKenna began work on animated movies, starting with a project named "Citizen Siege", and a tie-in videogame series named "Wage Wars". Following difficulties in movie production, Lanning soon broke his hiatus from videogames when independent developer Just Add Water confirmed in 2010 it was working with Lanning and Oddworld Inhabitants to create a 2.5D remake of Oddworld: Abe's Oddysee which eventually was released under the name Oddworld: New 'n' Tasty.
In 2015, it was confirmed by JAW's CEO that the company will no longer be working on full-scale Oddworld projects. It was announced that in 2016 that Frima Studio is now the new developer supporting Oddworld in making new games. Their next game was announced at GDC 2016 with the title Oddworld: Soulstorm. In 2019, it was confirmed that Soulstorm will be coming in 2020 and it will be developed by wider development studios like Fat Kraken Studios and Sabotage Studio.