Alexey Pajitnov
Alexey Pajitnov was born in Moscow, Russia on March 14th, 1956 and is the Entrepreneur. At the age of 68, Alexey Pajitnov biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.
At 68 years old, Alexey Pajitnov has this physical status:
Career
Pajitnov served as a summer intern at the Soviet Academy of Sciences in 1977. He began working on speech recognition at the Academy's Dorodnitsyn Computing Centre in 1979. 86 When the Computing Centre got new computers, its researchers would develop a small research team to see how its computation capabilities could be tested. "Because [his] excuse for making games," Pajitnov says. Computer games were fascinating to him because they bridged logic and emotion, and Pajitnov was involved in both mathematics and puzzles as well as computation's psychology.: 76
Pajitnov recalled his childhood memories of playing pentominoes, a game in which you create photos using its shapes. Pajitnov was inspired to create a game based on that concept after recalling the difficulties he faced in returning the pieces to their box. He started working on what would be the first version of Tetris using an Electronika 60 in the Computing Centre. Pajitnov's first prototype took two weeks to play and adding to the game, before finally completing it on June 6, 1984. This primitive version did not have levels or a scoring system, but Pajitnov knew he had a potentially good game since he couldn't avoid playing it at work. Dmitri Pevlovsky, a 16-year-old intern at the Soviet Academy, piqued the attention of coworkers, like fellow programmer Dmitri Pevlovsky, who helped Pajitnov collaborate with Vadim Gerasimov, a 16-year-old intern at the Soviet Academy, attracted the game. Pajitnov wanted to make a color version of Tetris for the IBM Personal Computer, so enlisted the intern to help. Gerasimov launched the PC version in fewer than three weeks, but Pevlovsky's contribution added to it. 78 78 The game, which was first available in the Soviet Union, first appeared in the West in 1986.
Pajitnov also created Welltris, a Tetris-like game, but in a three-dimensional environment in which the player sees the playing area from above. Tetris was licensed and operated by Soviet company ELORG, which held a monopoly on the import and export of computer hardware and applications in the Soviet Union, and was promoted with the tag "From Russia with Love" (on NES: "From Russia with Fun!" Pajitnov did not receive royalties because he was employed by the Soviet government.
Pajitnov and Vladimir Pokhilko migrated to the United States in 1991 and later founded The Tetris Company, which later allowed him to collect royalties from his sport. He was assisting with the puzzles in Yoshi's Cookies' Super NES versions and created Pandora's Box, which includes more traditional jigsaw-style puzzles. Pajitnov and Pokhilko founded AnimaTek, a 3D software development firm that created the game/screenaver El-Fish.
He was with Microsoft from October 1996 to 2005. He worked on the Microsoft Entertainment Pack, MSN Mind Aerobics, and MSN Games groups while there. Every new Xbox 360 Premium package came with Pajitnov's latest, upgraded Hexic HD.
WildSnake Software revealed on August 18th, 2005, that Pajitnov would be collaborating with them to develop a new line of puzzle games.