Jeremy Soule

Composer

Jeremy Soule was born in Keokuk, Iowa, United States on December 19th, 1975 and is the Composer. At the age of 48, Jeremy Soule biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.

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Date of Birth
December 19, 1975
Nationality
United States
Place of Birth
Keokuk, Iowa, United States
Age
48 years old
Zodiac Sign
Sagittarius
Profession
Composer
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Jeremy Soule Height, Weight, Eye Color and Hair Color

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Jeremy Soule Career

Soule was promptly given the task by Square to score Secret of Evermore. The finished game features an untraditional score incorporating ambient background sounds (like wind blowing and ocean waves) into the music and utilizing a more mellow orchestral sound. Part of the reason for this was that the sound program used in Evermore was not up to the technical challenge of what Soule wanted to do with it, forcing him to work creatively within his limitations. When Ron Gilbert of LucasArts left to form his own company, Humongous Entertainment, and Square moved from Seattle to Los Angeles, Soule quit Square to score Gilbert's children's adventure game series, Putt-Putt; he was the company's third employee. Soule composed the soundtracks to eleven children's games over the next three years, with multiple titles in the Putt-Putt, Pajama Sam, Freddi Fish and Spy Fox series.

While working at Humongous, Soule met fellow employee and video game designer Chris Taylor, and signed on to compose the soundtrack to his major project, Total Annihilation. Soule convinced Taylor that, given the large number of other real-time strategy games coming out at the same time as Total Annihilation with techno scores, that to separate themselves they needed to do a large orchestral score. He went so far as to bet a year's worth of reduced pay that it would pay off; Gilbert felt that it did after the first sentence of the first review of the game he read was about the music. Given the software limitations at the time, to make the sound work correctly required a full live orchestra, the first that Soule had ever worked with; the orchestral tracks in Evermore had been performed by Soule and his brother by themselves, two instruments at a time. The soundtrack earned Soule his first award, that of "Best Music" of 1997 from GameSpot in their year-end awards. Soule spent the next two years composing music for the game's two expansion packs and for children's games.

In February 2000, Jeremy and his brother, Julian, formed Soule Media as an independent music production company; its name has since been changed to Artistry Entertainment. Julian works as a sound engineer and composer for the company, and has assisted Jeremy in several projects throughout his career, both credited and uncredited. The first large project that Jeremy Soule worked on through the company was 2000's Icewind Dale, which won the best music of the year award from both IGN and GameSpot.

In 2001, Soule scored the first of five Harry Potter games that he would work on between then and 2005. His first game, Harry Potter and the Sorcerer's Stone, was nominated for an Academy of Interactive Arts & Sciences award for Outstanding Achievement in Original Music Composition, while Chamber of Secrets and Prisoner of Azkaban won and were nominated, respectively, for a British Academy of Film & Television Arts award for Best Score in the Game Music Category. The other games he composed for that year include Baldur's Gate: Dark Alliance and Azurik: Rise of Perathia, which he later described as a bad game lifted up in the eyes of testers and reviewers by good music. He was responsible for composing the soundtracks to three top-selling role-playing games in 2002, those of Dungeon Siege, The Elder Scrolls III: Morrowind, and Neverwinter Nights; Morrowind earned him his second Academy of Interactive Arts & Sciences award nomination.

Soule was in a major car accident in the mid 2000s, during which he had a momentary realisation that life is precious. In interview, he described a vision of "Native American warriors" that he saw during the crash. The highway patrolman who arrived at the scene also invited him to meet a chief of the nearby Lummi Nation reservation who composed music. Soule stated that the experience provided inspiration during his subsequent compositions.

Artistry Entertainment scored a string of highly successful games through the remainder of the decade, including the Guild Wars series, Star Wars: Knights of the Old Republic, Warhammer 40,000: Dawn of War, and The Elder Scrolls IV: Oblivion. Oblivion was an award-winning soundtrack by Soule. It was nominated for the 2006 British Academy of Film & Television Arts and Academy of Interactive Arts & Sciences awards, and won the MTV Video Music Awards and Official Xbox Magazine soundtrack awards. Soule also worked on another of Chris Taylor's real-time strategy titles in 2007, with the launch of Supreme Commander.

In 2005, Jeremy and Julian Soule founded DirectSong, a company which sold DRM-free downloads of compositions as well as works by dozens of classical composers. By 2007 the company had grown to over one million registered customers, though Soule noted that not all of those customers resulted in a sale of a non-free product. Soule says that the traffic numbers for DirectSong had surpassed some major record labels at times. Soule also used DirectSong to sell "expansion packs" of music for games such as Guild Wars that could be played in game like the rest of the soundtrack. He estimates that at least 10% of the players of Guild Wars bought his musical expansion for the game, Battle Pak 1. DirectSong struggled to fulfill orders or provide timely support, resulting in an "F" rating by the Better Business Bureau.

Soule worked on several major titles in the early 2010s, including The Elder Scrolls V: Skyrim and Guild Wars 2. The Skyrim soundtrack in particular is among Soule's most critically acclaimed pieces of work, receiving a BAFTA nomination as well as numerous other awards from organizations such as the Game Audio Network Guild. Soule would also go on to compose the music for two of the official DLC packs for the game, Dragonborn and Dawnguard, both released in 2012. The Guild Wars 2 soundtrack was released a four-disc box set collection and well received. Soule was replaced as lead composer on the project later that year, with subsequent releases (such as expansions) being composed by Maclaine Diemer.

In March 2013, Soule launched a Kickstarter project to fund a classical music album called The Northerner: Soule Symphony No. 1, seeking $10,000 for the album. The campaign ultimately raised a total of $121,227. The project features vocals in Old Norse, with Soule citing the successful use of the similar Icelandic language by Malukah in one of her own projects during development. For the project, Soule indicated that his company were developing new audio technology. An album of sketches was ultimately released in 2017, though not the full symphony.

In 2014, Soule signed an MMO exclusivity deal with Sony Online Entertainment, in order to compose music for EverQuest Next and Landmark. EverQuest Next was cancelled in March 2016; Landmark was released but shut down in February 2017, less than a year after launch. In 2015, Soule composed a Dota 2 music pack, along with his brother Julian. The soundtrack was available as part of the Compendium, a pack of digitally-distributed content that funded the prize pool for The International 2015 tournament, which took place in August 2015 and ultimately featured the largest prize-pool in e-sports history at the time, with over $18,000,000 in total.

Soule faced several controversies in the late 2010s, during which he primarily worked on indie titles. In 2015 Soule's DirectSong service was targeted by a class-action lawsuit, brought by members of the Guild Wars 2 community, due to long wait times- with some users waiting four years for albums to arrive after purchase. Soule began accepting refunds for the unreleased symphony The Northerner in 2016. In January 2019, Soule indicated he was not involved with The Elder Scrolls VI. That August, he was accused of rape by game designer Nathalie Lawhead. He was also accused of sexual harassment by vocalist Aeralie Brighton. He denied the accusations. Materia Collective ended their work with Soule on his symphony The Northerner in response, and Soule's official social media pages were taken down. Soule's music distribution platform DirectSong, and his Bandcamp page were also seemingly taken offline around this time. A 2022 article in Journal of Sound and Music in Games analysed the accusations in the wider context of the #MeToo movement and sexism in the games industry, commenting simply that "not much has been heard of Soule since".

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