Jeff Gerstmann

Journalist

Jeff Gerstmann was born in Petaluma, California, United States on August 1st, 1975 and is the Journalist. At the age of 49, Jeff Gerstmann biography, profession, age, height, weight, eye color, hair color, build, measurements, education, career, dating/affair, family, news updates, and networth are available.

  Report
Date of Birth
August 1, 1975
Nationality
United States
Place of Birth
Petaluma, California, United States
Age
49 years old
Zodiac Sign
Leo
Profession
Journalist, Podcaster
Social Media
Jeff Gerstmann Height, Weight, Eye Color and Hair Color

At 49 years old, Jeff Gerstmann physical status not available right now. We will update Jeff Gerstmann's height, weight, eye color, hair color, build, and measurements.

Height
Not Available
Weight
Not Available
Hair Color
Not Available
Eye Color
Not Available
Build
Not Available
Measurements
Not Available
Jeff Gerstmann Religion, Education, and Hobbies
Religion
Not Available
Hobbies
Not Available
Education
Not Available
Jeff Gerstmann Spouse(s), Children, Affair, Parents, and Family
Spouse(s)
Not Available
Children
2
Dating / Affair
Not Available
Parents
Not Available
Jeff Gerstmann Life

Jeffrey Michael Gerstmann (born August 1, 1975) is an American video game journalist.

Gerstmann, the senior editor of GameSpot and the co-founder/editor of the Giant Bomb game website, began working at GameSpot in the fall of 1996, shortly after GameSpot divided PC and console games into separate sections.

Following a review of Kane & Lynch: Dead Men, he posted his thoughts on a variety of other topics every Monday on his GameSpot blog before his unpopular dismissal from GameSpot in 2007.

Gerstmann was listed in the top 25 most influential celebrities in the video game industry by a complex magazine.

Personal life

Gerstmann joined in the summer of 2015. On the Giant Bombcast, he revealed that he got married on February 16, 2016. Gerstmann announced the birth of his first child on July 22, 2019. He revealed his wife's second pregnancy in May 2021, with the child due in September.

Source

Jeff Gerstmann Career

Career

Gerstmann began working in video game journalism in the early 1990s, having been involved in freelance work as well as working for a print magazine for under a year. In 1996, he was hired as an intern for GameSpot before becoming editor in charge of editing.

In September 1999, Gerstmann appeared in a segment on Good Morning America with Diane Sawyer and Sega product analyst Dennis Lee, discussing the debut of the Sega Dreamcast, playing NFL 2K and Ready 2 Rumble Boxing, one of the first TV demonstrations in the nation's first television broadcast. In an episode of the Giant Bombcast, Gerstmann claims that his appearance on the show wearing a FUBU Jersey contributed to the clothing company's demise from prominence. "You can actually see the snow falling on the ground," the Sega product analyst's many falsehoods, adding that "the snow will blanket the field" features that were not present in the game.

On November 28, 2007, Gerstmann was booted from his GameSpot position as Editorial Director. Immediately after his dismissal, rumors emerged that his dismissal was due to external pressure from Eidos Interactive, the publisher of Kane & Lynch: Dead Men, who Gerstmann had previously given a Fair rating, which is highly adamant and includes criticism. This was at a time when Eidos had been investing a lot of money into GameSpot, transforming the entire site to display a Kane & Lynch theme and background rather than the standard GameSpot layout. GameSpot is unable to comment on why Gerstmann was fired in accordance with California state law and CNET Networks' policies. Both GameSpot and parent company CNET reported that his dismissal was unrelated to the negative report. However, a subsequent interview with Gerstmann in 2012 contradicted this assertion, with Gerstmann admitting that the company gave in to publisher pressures.

Following Gerstmann's demise, editors Alex Navarro, Ryan Davis, Brad Shoemaker, and Vinny Caravella left GameSpot, feeling that they could no longer work for a website that was deemed as having caved in to advertiser pressure.

When CBS Interactive, which owned CNET, acquired Gerstmann's Giant Bomb site in 2012, the non-disparagement deal between Gerstmann and CNET was nullified. Gerstmann was able to discuss the terms of his dismissal in 2008. Gerstmann denied that his dismissal was in fact due to his low review rating he had received to Kane & Lynch, although his explanation cited other similar incidents that resulted in his dismissal, including a 7.5 (good) rating given to Ratchet & Clank Future: Tools of Destruction by Aaron Thomas, which was later developed under Gerstmann. Many times during such events, he was "called into a room" to discuss articles that had been published on the website. Gerstmann went on to lay the blame on a new management team that was unable to properly handle tensions between the marketing and editorial employees, as well as the marketing department, which he blamed for the inability to deal with publisher complaints and threats to withdraw advertising funds due to low review scores. Just months after his dismissal, Gerstmann revealed that he ran into a few members of [Kane & Lynch] developer IO Interactive at a convention. "Yeah, Kane & Lynch wasn't a very good game," he ran into said. "You should definitely call up my old bosses and tell them that," Gerstmann said.

Gerstmann said in an online blog shortly after leaving GameSpot, that "I'm mostly starting this site up to give people a centralized place to hear directly from me." All these bits and pieces that have appeared on game news pages via interviews and my MySpace profile aren't always the best way to communicate. So, if you're interested in what I'm planning to do from here, this is the place to start. I'll also be posting my thoughts on games and the industry that surrounds them, as well as occasional video or two." Gerstmann said he was talking to "old friends" - later revealed to be Shelby Bonnie, the former CEO and co-founder of CNET, and other former GameSpot employees who left shortly after Gerstmann's dismissal and founded Whiskey Media in the aftermath of Gerstmann's dismissal and established Whiskey Media.

In March 2008 under the Whiskey Media brand, Gerstmann and Davis revealed their latest venture, Giant Bomb, with the website going live on July 21, 2008. Multiple videogames, including "Endurance Runs" playing through the entire game range, "Quick Looks" that lasts about 20-30 minutes playing through new games, and "This Ain't No Game" discussing movies based on video games were included in the package. They also produced the "Giant Bombcast," which is now in a different version. Video game reviews and video game news are among the site's topics. Gerstmann also created "Jar Time with Jeff," an hour-long broadcasting segment in which Gerstmann drinks from a jar when answering questions submitted by email from Giant Bomb users; over time, the segment began to include additional off topic items such as showing off his video game and console collections, as well as sharing his own views on various non-video game-related topics.

Time Magazine named Giant Bomb as one of the top-five websites of 2011.

The Giant Bomb crew revealed on March 15, 2012, that the site had been purchased by CBS Interactive, the site's owners, meaning that Gerstmann will be working alongside his old employer, GameSpot. Red Ventures purchased the site in September 2020, shortly after it was purchased by Red Ventures in September 2020.

Brad Shoemaker and Vinny Caravella, as well as Gerstmann and Davis, who died in 2013 — all contributed to Giant Bomb, with both retiring alongside fellow contributor Alex Navarro in 2021.

On June 6, 2022, Gerstmann revealed that he had departed from Giant Bomb. Gerstmann announced the Jeff Gerstmann Show, a new solo podcast that had been funded by Pattmann. Gerstmann discussed on the podcast's first episode that the decision to leave Giant Bomb was a result of being overly concerned and creatively stifled by increasing bureaucracy and time spent on company and leadership while working within a corporation, as well as the desire to spend more time focusing on the actual content and game market.

Source

Jeff Gerstmann Tweets